This skill may be purchased multiple times.
Requires 30 XP spent in the skill group "Martial" per purchase
Fighter | Scout | Rogue | Adept | Scholar | Spellsword | Artisan |
---|---|---|---|---|---|---|
2 | 2 | 4 | 4 | 4 | 2 | 8 |
Daily, Meditatable. This skill enables the character to do one powerful attack of damage to one opponent once per day for each time the skill is bought. This skill may be used with any weapon in which the character has the appropriate weapon skill.
A Slay does a set amount of damage that can only be increased with purchases of the Improved Slay skill (you may not add any bonus damage from weapon coatings, spells, etc.). You may call any applicable carrier with this skill (e.g. Magic, Flame, or Normal). The Slay applies to a single swing only; once used, it is gone until the next Logistics Period.
The Slay’s damage is based on the weapon type you are wielding - it will inflict ten times the base damage of the weapon used and may only be increased by purchasing the Improved Slay skill. Thus, a dagger will inflict 10 damage with a Slay, a longsword will inflict 20 damage with a Slay, and so forth. Remember that this damage is not increased by anything other than the Improved Slay skill - neither a monster’s Superhuman Strength or a player’s Vorpal Coating will alter the damage of a Slay.