This skill maybe purchased multiple times.
Requires a minimum of [75, 150] XP spent in the skill group "Scholarly"
Requires Celestial Level 1 as a prerequisite.
Daily. This skill grants one point of High Magic per purchase; see the “Magic” section for details. Anyone with at least one purchase of High Magic may read Ritual Scrolls of that aspect (or “General”).
|General High Magic|
|Arcane Smith||Allows worn Arcane Armor to be refit in 60 seconds||1|
|Bane <Effect Group>||Smart Return vs target Effect Group||3|
|Channeling Execution||Allow Killing Blows using Channeling Pool||1||At least one purchase of Channeling|
|Channeling Shield||Use Channeling Pool to stop damaging Spell and Elemental attacks||3||At least one purchase of Channeling|
|Cloak <Effect Group>||Smart Guard vs target Effect Group||2|
|Enhance Signature Spell||Double value of one Signature Spell from memory||1|
|Exchange Spell||Swap a spell in memory for another of equal or lower level||1|
|Higher Manifestation||Use a single hand as a Channeling Source||4||At least one purchase of Channeling|
|Magical Conduit||Fill up to 9 levels in a Spell Store Ritual of the appropriate aspect.||3|
|Oak of the Archmage||Use a Staff as a Channeling Source and deliver Channeling Pool and Signature Spells through attacks.||5||Must know the Staff skill.|
|Powerful Meditation||Meditate back a spell that hit a Defense||1|
|Ritual Manifestation||Cast a ritual without a backlash||1||At least one 9th level spell slot of the appropriate school|
|Ritual Manipulation||Manipulate a Ritual in a variety of ways||1||At least one 9th level spell slot of the appropriate school|
|Ritual Unification||Aid in another's Ritual casting||1||At least one 9th level spell slot of the appropriate school|
|Spell Augmentation||Selected spell is used with the "Spell" qualifier||2|
|Spellcraft||Create a temporary effect from a Ritual Scroll||1|
|Storm Augmentation||Allow walking and add 5 packets to a Storm spell||2||At least one 5th level spell slot of the appropriate school|
|Celestial High Magic|
|Celestial Armor||Adds +2 maximum Armor Points, no matter what Armor is being used||1||Maximum of 5 purchases|
|Channel Foundation Element||May swing with the selected Element at will (Flame, Stone, Ice, Lightning)||5|
|Elemental Augmentation||Selected Evocation spell is used with the "Elemental" qualifier.||2|
|Magical Channeling||May Channel using the "Magic" effect||2||At least one purchase of Celestial Channeling|
|Protective Reflex||Produce a retroactive Prison to protect the caster||8|
|Scroll Mastery||Use a Scroll to produce a lower-level Scrollable effect||3||At least one purchase of Inscription|