Summon Elemental (Magistarium)



Aspect: Earth / Necromancy
Base Difficulty: 3
Catalyst Required: Required
May Be Extended: false
Base Duration: Special
Casting Time: 10
Target Type: Item [Any], Body
Scroll Type: summoning
NPC Only Ritual: false
Role Play Only: false

The Summon Elemental (Magisterium) Ritual allows the Ritual Caster to summon a Magisterium Elemental from a Chosen Plane. The Elemental that is summoned is completely random and will stay on the Plane until killed, banished, or the Caster does not agree to the compensation for the task they wish the Elemental to perform, whichever comes first.

If the true name of a Target Elemental is known and stated during the summoning, the named creature will feel the call and may choose to allow themselves to be summoned. The creature whose true name is spoken will know the identity of the Caster.

The Ritual Effect allows the Caster limited control over a Target Elemental based upon the instructions given to them. Elementals covet specific Reagents (listed below), and in exchange for an agreed amount of Reagents, they will perform specific tasks for the Caster. Summoned Creatures may demand alternate payment in the form of coin or a service, at their discretion. The time, duration, complexity, and game impact of the task will determine the amount of compensation requested from the Caster; the final pricing is decided by the staff member overseeing the casting. Due to their limited intelligence, summoned Lesser Elementals will commonly have an Elemental Overlord negotiate on their behalf.

During this negotiation period, the Target Elemental may place additional restrictions on the task, such as the Caster being Rifted to the Chosen Plane or having their Body inhabited by the Target Elemental for the duration of the task. Should this restriction be accepted, the Ritual Target will shift to the Caster’s Body. The Caster becomes a Non-Player Character overseen by the Local Plot Committee for the duration of the task.

Once an Elemental has agreed to the compensation for the task to be performed, it is bound to accept the payment and perform the task to the best of its ability. If the Caster cannot turn over the compensation required to complete their task, the Elemental may attack the Caster or return to the Chosen Plane. Additionally if the Elemental is treated poorly or is inherently destructive in nature, upon the expiration of the task may choose to attack the Ritual Caster. This Ritual Effect can last an indefinite duration depending on the task desired.

If the Ritual Caster expends more Reagents and takes additional difficulty, more powerful and intelligent Elementals will be summoned. The more powerful the summoned creature, the more potentially dangerous the Caster’s interaction may become. At the Plot Committee's discretion, Overlords may require additional compensation for merely being summoned and addressed.

Reagent compensation requested by the Elemental:

The Local Plot Committee should be notified in advance of the Ritual casting, so a proper experience may be supplied. Stat cards for any summoned creature may change at the Plot Committee’s discretion.

This Ritual requires a Catalyst and 2 Reagents to cast as listed on the scroll. Any additional Reagents required by the Ritual should be of the same types as listed on the Ritual scroll.

Spellcrafting:

Spellcraft Difficulty: 2
Spellcraft Cost: 2
Spellcraft Duration: 1 Hour
Spellcraft Incant: I CALL UPON THE POWER OF <EARTH / NECROMANCY> MAGIC TO CRAFT THE SUMMON ELEMENTAL (MAGISTARIUM) <declare choices> RITUAL