|May Be Extended:||false|
|Base Duration:||Times Ever|
|NPC Only Ritual:||false|
|Role Play Only:||false|
This Ritual will allow one person, if that person has a Spirit, to later travel in Spirit form from any place to the Circle of Power where the Ritual was cast without suffering a death. The bearer of this Ritual chooses when to activate it. No possessions may travel with the Spirit except Spirit Linked or Spirit Locked items and basic clothing. The Circle of Power used for the casting of this Ritual must be Permanent or Limited, not created through Battle Magic.
To activate a Spirit Recall, the player recites, "I recall one. I recall two. I recall three." The player then leaves all possessions that will not travel with their Spirit at the location they activated the Ritual. The time required to travel is the same as it would take a Spirit to walk the distance. The Spirit is unable to observe or affect the world in any manner during travel, as if it were a Spirit traveling for resurrection. When appearing in the Circle, the player recites, "I recall one. I recall two. I recall three."
If the circle to which a Spirit has an active Recall to is destroyed or expires, the Spirit is automatically aware of the loss of this Ritual as it disappears upon the destruction or expiration of the circle.
Out Of Game:
Spirit Recall is able to be used with an OOG verbal but requires no In Game action or statement to activate (allowing it to be used while Silenced).
This Ritual requires 5 reagents as listed on the scroll.
|Spellcraft Duration:||5 days|
|Spellcraft Incant:||I CALL UPON THE POWER OF <aspect> MAGIC TO CRAFT THE SPIRIT RECALL <declare choices> RITUAL|