Monster Slayer

Aspect: Celestial
Base Difficulty: 5
Catalyst Required: None
May Be Extended: true
Base Duration: 20 Logistics Periods
Casting Time: 5
Target Type: Item [Weapon]
Scroll Type: enchantment
NPC Only Ritual: false
Role Play Only: false

The Monster Slayer Ritual enchants a Target Weapon allowing the wielder to greatly affect a chosen monstrous creature type. The wielder of the Target Weapon may, after completing a Killing Blow, announce the Chosen Ritual Effect (for example, "Killing Blow 1, Killing Blow 2, Killing Blow 3, Undead Slayer"). If the downed creature’s type matches the announced Ritual Effect, it may not call "No Effect" to this Killing Blow no matter its normal immunities or vulnerabilities.

Upon a successful Killing Blow being administered, the wielder of this weapon is able to instantly Meditate back a single Meditatable skill. A character can only benefit from this ability once per downed creature.

Additionally, if a downed creature receives a Life spell after enduring a Monster Slayer enchanted Killing Blow, the creature will be in intense physical and emotional pain for some time. Similarly, if the creature instead resurrects or regenerates from a Spirit Bottle (See Curse of Undeath or Controled Spirit Store Rituals), their resurrection will be roiled and tumultuous, reflecting powerful magics attempting to disrupt the resurrection. Both of these Effects may be refused on the same grounds as Mental Abilities if the player chooses to do so.

Valid monster creature type Choices: Animal, Construct, Cursed, Dragon, Elemental, Extraplanar Creature, Fey, Goblinoid, Humanoid, Insect, Magical Creature, Lupoid, Ogroid, Plant, Reptoid, Trolloid, Undead.

This Ritual requires 4 Reagents to cast as listed on the scroll.


This ritual can not be spellcrafted.