Mark / Unmark

Aspect: General
Base Difficulty: 1
Catalyst Required: None
May Be Extended: false
Base Duration: Permanent
Casting Time: 5
Target Type: Item [Any], Spirit, Body
Scroll Type: enchantment
NPC Only Ritual: false
Role Play Only: false

The Mark Ritual enchants a Target Item, Spirit, or Body with a Chosen Symbol that will remain on the Ritual Target permanently until permanent death or Item destruction. The Mark Ritual Effect in no way confers indestructibility upon a Target Item. If the Mark Effect Targets a Spirit, it will always appear on that body part containing the Spirit if parts of the body are separated. When the Body is reformed through resurrection, the Mark will appear upon the identical body location it was on before resurrection.

The Chosen Mark can be up to two colors Chosen by the Ritual Caster and a size between one and ten square inches at the Choice of the Ritual Caster. The Caster at the successful completion of the Ritual, draws the Mark upon the Ritual Target. The Caster can choose to add additional colors to the Marks by paying an increased cost of +1 DC per additional color above the initial two and +1 Reagent for every 5 total Colors they would like to use. For example, to use 3 colors would cost DC 2 and cost 3 Reagents (base). To use 10 colors would cost DC 9 and 5 Reagents (+2 to base cost).

The Mark Ritual lasts until an Unmark is cast upon it or the Ritual Target is destroyed. In all other ways the Unmark Ritual is permanent, for it is instantaneous and irreversible by any other means. The Unmark Ritual is not required to be of the same Aspect as the Mark to be destroyed. The Mark Ritual can only be destroyed and/or replaced with itself and is not a legal target for a Destroy (Aspect) Magic Ritual.

This Ritual requires a minimum of 3 Reagents to cast. Any additional Reagents required by the Ritual should be of the same types as listed on the Ritual scroll.


Spellcraft Difficulty: 1
Spellcraft Cost: 1
Spellcraft Duration: 5 days