Heal Construct



Aspect: Celestial
Base Difficulty: 2
Catalyst Required: None
May Be Extended: false
Base Duration: Times Ever
Casting Time: 5
Target Type: Item [Any]
Scroll Type: enchantment
NPC Only Ritual: false
Role Play Only: false

The Heal Construct Ritual allows the Ritual Caster to enchant a Target Item with the activated ability to repair damage and remove detrimental effects from Constructs of any type.

This is a packet delivered effect and that may be touch cast or thrown. The wielder must use the verbal call, "Spell Strike Heal Construct". This Ritual Effect restores 50 Body to the affected Construct and removes all ongoing negative status effects.

The following effect groups will always be removed by this Ritual Effect, as long as they have a duration: Command, Greater Command, Alteration, Binding, Curse, Necromancy, and Eldritch Force. Only effects which affect the Construct’s Body or Spirit will be removed. This Ritual Effect does not remove Protective, Enhancements, High Magic abilities or similar effects.

This Ritual Effect will have No Effect on non-Construct creatures, however it will still trigger automatic Guards such as Spell Shields or Reflect Spells. For the purposes of Guards, this is considered an Eldritch Force effect.

This Ritual requires a minimum of 3 Reagents to cast. Any additional Reagents required by the Ritual should be of the same types as listed on the Ritual scroll.

Spellcrafting:

This ritual can not be spellcrafted.