Aspect: | General |
---|---|
Base Difficulty: | 1 |
Catalyst Required: | None |
May Be Extended: | false |
Base Duration: | Times Ever |
Casting Time: | 5 |
Target Type: | Item [Any], Body |
Scroll Type: | enchantment |
NPC Only Ritual: | false |
Role Play Only: | false |
This Ritual allows the Ritual Caster to place one Battle Magic spell of their Aspect into an item or a person, if that person has a Spirit. The spell must be expended into the Ritual during the Ritual Casting (and will not cause backlash) from any valid mechanism to activate the spell by the Ritual Caster; for example, it might be cast from memory, activated from another item, used via High Magic abilities, used via a natural monster ability, etc. Once cast, 1-3 charges of that spell will be created based on the number of reagents used. Once a charge is used it is gone forever from the item.
Out Of Game:
A Battle Magic Spell is defined as any Earth or Celestial Battle Magic spell listed in the current Alliance rules book or rules addendum used by the Alliance LARP. To use this item's enchanted spell the incant "Activate
This ritual requires a minimum of 1 reagent to cast. Any additional reagents required by the ritual should be of the same type as listed on the ritual scroll.
Spellcrafting:
This ritual can not be spellcrafted.