This Ritual transforms the race of a person, if that person has a Spirit, into the Player Race of their choice. It will not change the basic appearance of the person except for the specific necessary Player Race alterations; thus a person who race changes is still recognizable. Any racial skills of the Target's current race are lost but skills specific to the new race may be gained in their place depending on the inner strength of the Spirit. In addition, the Target loses any skills that are more difficult to learn. The transforming player may relearn any skills lost due to the Racial Transformation Ritual if the new race may learn them. If the Race being transformed to cannot have any skills they possess, the Racial Transformation immediately fails. Only Player Races as defined by the current Alliance Rulebook may be chosen. The Racial Transformation Ritual will cause the person to resurrect as the Transformed race for the rest of the Target's life. A separate Racial Transformation Ritual may later be cast on the person to return that person to their prior race or any other race. The Race Transformation Ritual is not the Spirit Forge Ritual. You cannot use this Ritual to circumvent Spirit Forge's rules and guidelines. Although this Ritual is intended to allow some reallocation of build in regards to racial skills, it is not intended that players will use it in order to purposefully remove skills from their character. The following example will indicate why this Ritual could fail: Example: Target is a Stone Elf wishing to change to a Biata. The character possesses the skill Read Magic. Biata cannot purchase the Read Magic skill, so the Racial Transformation Ritual would fail. The Target would need to undergo a Spirit Forge to remove the Read Magic skill before attempting this Ritual
This Ritual requires 4 reagents and a catalyst as listed on the scroll.